name	wbblsk
type	none
toflip 1
setlayer 10
alpha 5
anim idle
	@script
	if(frame == 1){
	void self = getlocalvar("self");
	killentity(self);
	}
	@end_script
	offset	25 25
	bbox 0 0 0 0
	delay 5
	drawmethod 2048 2048 0 0 0 5
	frame	data/chars/wybu1/b1
	frame	data/chars/misc/empty
